Welcome to Ashlands, a semi-realistic wolf Rp situated in a post apocalyptic world. We are a friendly and new group looking to fill our ranks with dedicated and welcoming members, so feel free to poke around and join!

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Thu Oct 15, 2015 11:53 am by Remus

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» Opening Plot
Mon Sep 07, 2015 11:29 am by Remus

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Wed Jul 29, 2015 3:39 pm by 6Dewdrops

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Wed Jul 29, 2015 3:09 pm by Remus

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Wed Jul 29, 2015 3:01 pm by Remus

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Opening Plot

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1 Opening Plot on Fri Jul 10, 2015 9:36 am

Remus

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Ok guys. since the RP is pack focused, we'll have to require that the first few characters formed are pack wolves.

Also, we'll need an opening plot. This plot can't be fast paced and action packed, sadly, but it still has to be exciting. We're going to be lacking severely in numbers in our opening months, but we'll still need a plot to anchor new members down.
we'll need some ideas, so post them down below.

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2 Re: Opening Plot on Fri Jul 10, 2015 11:11 am

•quest to discover new lands
•Romeo and Juliet
•Civil war-break into even smaller groups
•Fight between packs
  Reasons:
      •food
      •shelter/land
      •The pups from the R and J plot
      •an important resource left behind by the humans

•may add more later

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3 Re: Opening Plot on Mon Jul 27, 2015 2:07 pm

Also, when we create our wolves, we need done leaders for the packs. We can't have a pack with members but no wolf to lead them. Either we create the leaders first or we have NpC's. dew and Soli obviously will take the two alphas. But speaking if ranks, we need to know what ranks are available.

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4 Re: Opening Plot on Mon Jul 27, 2015 4:29 pm

I feel like the Rebels will be kind of free reign. I will make my wolf Des alpha and he will have complete control(unless he gets a mate). Then there will be like a "council" possibly. The council members will be the "betas" or the leaders of the smaller packs. They are essentially alphas of their own packs, but since Des is the Alpha, they can't call themselves "alphas." The council will have regular meetings to keep the betas active and make sure everyone knows how each pack is doing. Disputed could break out or they could make big decisions and whatnot. It would just be interesting. The council would probably have at most five betas(plus their mates). So there will only be five packs in the Rebels at once. Then people can challenge for the higher positions to become a beta. Des will of course not go unchallenged, but I would prefer he won all of them. XD
Just my basic idea. There would still be lower ranks within the individual packs(ie gamma, hunter, scout, subordinate, pup, omega, etc). Let me know what you think or if I can make any improvements to it.

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5 Re: Opening Plot on Mon Jul 27, 2015 5:00 pm

I like the idea, I just think that we kind if need a boundary. Lets say a new member comes cantering in and makes a character and proclaims himself beta. Dies that actually go through? Where should we record the members and open ranks if each pack?

P.S. I'm making a shewolf named Esther and I don't know what side she would be in or what rank. But I feel that she would bake a good Juliet....

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6 Re: Opening Plot on Mon Jul 27, 2015 5:27 pm

Of course they would not be able to become beta. Much like WWM, they would have to meet post requirements(probably about 75-100 posts for beta). Since no one will be able to meet those requirements for a while, they will just become a part of Des's personal ack. This will be made of warriors, family, and close friends. Lower subordinates will join, then when a new pack is finally formed, they will be pushed into that pack.

As for recording, maybe we could make another sub-board called "packs" to keep track of everything and make a Google sheet to record all the accepted wolves on the site.

I love the name Esther. It is so pretty. What is her personality going to be? That may help you decide which side she would fit into.

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7 Re: Opening Plot on Mon Jul 27, 2015 6:26 pm

Great!

And I was actual hoping to have her side determine her personality, but I think I have a couple basics....
Esther is her fathers precious only daughter, and heir. (This is why I think she might be loyalist) he can no longer have children, so she's the first and the last. She is very pushy because of this and wants freedom, yet she is extremely naive because her father has sheltered her too well. Although her father would be a great loyalist (that anyone can claim) she could also be from the rebels.

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8 Re: Opening Plot on Mon Jul 27, 2015 6:31 pm

Perhaps you can choose her side based on something other than personality. Maybe she wants to escape something/one(like her father), or she wants to stay with her father, or she falls in love with someone before the pack splits then follows them to their chosen side. Something like that maybe?

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9 Re: Opening Plot on Mon Jul 27, 2015 6:56 pm

Because of the Romeo Juliet thing, I was thinking the latter. She wants to escape her father but doesn't want to break his heart. Then she meets "Romeo" and he convinces her to put her heart before anyone else's. and she runs off with him etc.

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10 Re: Opening Plot on Mon Jul 27, 2015 7:11 pm

Sounds cool. Now you just have to figure out her personality so you can find her a good partner. XP

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11 Re: Opening Plot on Mon Jul 27, 2015 8:14 pm

Yuperoo!

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12 Re: Opening Plot on Mon Jul 27, 2015 8:46 pm

Remus

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sorry to say guys... the Romeo and Juliet plot is merely history... while you are free to make it your own plot once the site lifts off the ground, the actual R and J plot happened a while back. Their children, however, are the leaders of the pack

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13 Re: Opening Plot on Mon Jul 27, 2015 8:48 pm

Do you have the history ready to post then? I can't remember the history very well and I know we were still working out a few kinks. Wil it be posted soon?

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14 Re: Opening Plot on Mon Jul 27, 2015 8:50 pm

Remus

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yup yup! I haven't had a lot of time to edit it, understand. I just got out of a gaming tournament as well. It'll be posted soon though, alongside all the other needed items, don't worry!

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15 Re: Opening Plot on Mon Jul 27, 2015 8:51 pm

Cool beans! I'm going to start working on Des's bio. I may post it, but it will still be a WIP.

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16 Re: Opening Plot on Mon Jul 27, 2015 8:52 pm

Remus

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well, everything here pretty much is RN. xD I have to post Soli's bio... maybe I can get my friend from my old site to RP as his mate again... then I need to get Vandheer and Dimitri as well... xD

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17 Re: Opening Plot on Mon Jul 27, 2015 8:53 pm

Yeah, I was thinking of having a "history repeating itself" thing! X3

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18 Re: Opening Plot on Mon Jul 27, 2015 8:55 pm

I need to think of another character as well... I'm thinking of doing a female Loyal...

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19 Re: Opening Plot on Mon Jul 27, 2015 9:09 pm

Best friends orrivals with Esther could be interesting....

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20 Re: Opening Plot on Mon Jul 27, 2015 10:01 pm

Is Soli loyalist or rebel? If loyalist can Esther be somehow related to him? If not, it's all good! XD

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21 Re: Opening Plot on Mon Jul 27, 2015 10:03 pm

I could make a Loyalist wolf.

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22 Re: Opening Plot on Wed Jul 29, 2015 10:41 am

*grins*
Papa?

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23 Re: Opening Plot on Wed Jul 29, 2015 10:50 am

Um



Last edited by Akh on Sun Aug 09, 2015 8:57 pm; edited 1 time in total

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24 Re: Opening Plot on Wed Jul 29, 2015 3:26 pm

Remus

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heya guys! just a quick heads up... I noticed that you've been posting within minutes of each other...

FM has an active chatbox that when you press log in, you automatically join in. it uses your FM account name, and you can change colors with the button at the bottom. since you guys will also be leaders of the site, get used to using that instead of spamming a forum; it gives you a chance to talk directly with other members and build bonds! its certainly a handy tool! ♪

also, since I've created this site, I really do frown upon off topic conversations, especially from future administrators. ;P i'll make an off topic board soon alongside a forum games board. ♪

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25 Re: Opening Plot on Mon Aug 31, 2015 7:32 pm

Remus

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i know activity has basically died due to school, so for now i'll just converse idly.

for the plot, what if we had a meeting between the two packs? this will give us enough wolves to effectively rp while keeping a tension filled and lengthy plot going. each side would meet somewhat peacefully, and would give the wolves a good choice on which pack to join.

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